Campus/Business Unit:Vega School - Cape Town Campus
Direct Reporting Line:Vice Principal - Teaching & Learning
The purpose of this module is to develop knowledge in the theory of creative writing and storytelling as an integral element of game design and development, and to critically apply this theory to create plausible characters, narratives, storyboards and scripts across various game types and genres.
Bachelor of Arts Honours in English, with a Creative Writing component.
Bachelor of Fine Arts Honours, with a Creative Writing component.
Bachelor of Visual Arts Honours, with a Creative Writing component.
Bachelor of Arts Honours in Film and Media Studies, with a Scriptwriting and/or Storyboarding component.
Bachelor of Computer and Information Science Honours, with a Game Design component.
Lecturing and/or work experience in:
Scriptwriting and/or Storyboarding
Game Design, with a focus on character and narrative development.
Advantageous if the lecturer is a regular PC or console gamer.
Key Performance Area:
Deliver the module in such a manner as to achieve the stated subject outcomes within the assigned contact hours.
The assessment of student work within the stipulated marking and moderation cycle and provide constructive feedback to students and reporting any students concerns to the Student Relations Co-ordinator.
Class preparation and development of lesson plans in a constructivist learning approach.
Proactively participates in Vega events, such as Open Days, Graduation and others.
Arrange for the appropriate guest lecturer to support application to the world of work.
Operate in line with The Independent Institute of Education's (The IIE) policies.
- Campus Environment
- Preferably equity candidate.